Press Release / Technology / Virtual Reality in Therapy Market – Challenges, Key Vendors, Drivers and Trends by Forecast to 2023
Virtual Reality in Therapy Market – Challenges, Key Vendors, Drivers and Trends by Forecast to 2023
By Kiran on April 24 2018 | 236 Views
Virtual Reality in Therapy Market, By Device (Head mount, Gesture Control), By Technology (Non-Immersive, Fully Immersive) - Forecast 2023
Market Scenario:
Regionally, North America accounted for the largest market share from countries such U.S. and Canada among others. The reason is attributed to growing demand for high-end technology solutions, increasing R&D happening in this region and increasing usage of virtual reality in the healthcare sector. However, Asia Pacific is expected to grow over the forecast period, 2017-2023. The reason is attributed to presence of large number of manufacturers and the increasing growth of medical institutes.
The global virtual reality in therapy market can be bifurcated as device, technology, application and region. On the basis of device, the market can be segmented into head mount, projectors and gesture controls among others Out of these, head mount accounted for the largest market share majorly due to increasing investments by major players, increased adoption of ar and vr technologies and availability of low-cost head mounted displays. However, gesture controls segment is expected to grow over the forecast period, 2017-2023.
The factors contributing to the growth of the virtual reality in therapy market are growing collaboration between hardware vendors and medical device providers, technological changes, increasing demand for better technological solutions and government initiatives. Furthermore, factors such as high penetration of handheld devices and increasing demand by hospitals for easy way to educate healthcare practitioners, trainee medical students, or patients about surgical and therapeutic procedures and making it efficient for surgeons to visualize operating areas closely are the factors expected to boost the growth of the virtual reality in therapy market over the forecast period, 2017-2023.However, various regulations and policies and cost issues are the factors hampering the growth of the overall market.
Technology plays an important role in every day’s life. For instance, advanced systems are used to record lectures to educate healthcare practitioners, trainee medical students, or patients about surgical and therapeutic procedures so that it can be saved in the databases. The healthcare sector is one of the biggest adopters of virtual reality for training the next generation of medical professionals. The system offers various functions such as better learning programs, collaborative technologies, digital learning resources and online learning sources among others.
The global Virtual Reality In Therapy Market is highly competitive. Various established international brands, domestic brands and as well as new entrants form a competitive landscape. The key players are nonstop increasingly seeking market expansion through various strategic mergers and acquisitions, innovation, increasing investments in research and development and cost-effective product portfolio. The virtual therapy market is highly competitive due to the presence of several large vendors.
Major Key Players:
Siemens Healthcare (Germany)
Virtalis Ltd (U.K.)
CAE Healthcare (U.S.)
GE Healthcare (U.S.)
Virtual Realities, Llc (U.K.)
Qualcomm Technologies, Inc. (U.S.)
Samsung Group (South Korea)
Vuzix (U.S.)
Mimic Technologies Inc, (U.S.)
Brainlab (Germany)
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Segments
For the purpose of this study, Market Research Future has segmented the market of virtual reality in therapy into technology, devices, application and region.
By Technology
Full Immersive VR
Semi-Immersive VR
Non- Immersive VR
By Devices-
Head Mount
Gesture Control
Projectors
By Application-
Phobia Treatment
Robotic Surgery
Visualization
Rehabilitation
Treatment Of Post-Traumatic Stress Disorder
Treatment Of Autism
Surgery Simulation
Others
By Region
North America
Europe
Asia-Pacific
Rest Of The World
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Intended Audience
Device manufacturers
Network Operators
Distributors
Suppliers
Research firms
Software Developers
Commercial Banks
Vendors
Government Agencies
Vendors
End-user sectors
Technology Investor
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